Welcome to Aquaculture ! An expansion of Minecraft's fishing system. For those that know me, you know I'm the creator of Metallurgy, another expansion mod that greatly enhanced the mining system in Minecraft. Well Aquaculture is my attempt to do the same for the bland fishing system.
In Aquaculture you never know what you'll catch. Every biome is home to tons of unique fish you can only catch in that biome, and there's a myriad of new loot items you can randomly catch while fishing.
All of this is made possible by simply crafting the Iron Fishing Rod.
The Iron Fishing Rod
This new shiny addition is a gateway to your journey into Aquaculture! Simply crafting it will enable all the features of the mod. By using a new fishing rod, I was able to avoid making base class edits ot the game which would severely harm any compatibility with other mods as well as ceaselessly complicating multiplayer/updates.
There are plans for new and better fishing rods that will increase your chances to get cooler loot while fishing (Gold, Diamond, and Neptunium are all planned!)
The Fishables
Ah yes the part you've all been waiting for, Aquaculture's 32+ new fish and 12+ fishable loot items!
For the mostpart Aquaculture sticks to realism, the new fish are (mostly) real species that have been translated into Minecraft.
Freshwater (Forest, Plains, Extreme Hills)
Bluegill
Bass
Perch
Brown Trout
Catfish
Carp
Muskellunge
Bluegill
Bass
Perch
Brown Trout
Catfish
Carp
Muskellunge
Arid (Desert)
Capitaine (Nile Perch)
Boulti (Nile Tilapia)
Bagrid
Synodontis
Capitaine (Nile Perch)
Boulti (Nile Tilapia)
Bagrid
Synodontis
Arctic (Tundra, Taiga)
Cod
Pollock
Herring
Rainbow Trout
Cod
Pollock
Herring
Rainbow Trout
Saltwater (Beach, Ocean)
Salmon
Tuna
Red Grouper
Swordfish
Shark
Whale
Squid
Salmon
Tuna
Red Grouper
Swordfish
Shark
Whale
Squid
Tropical (Jungle) [Coming soon!]
Mushroom (Mushroom Island)
Red Shrooma
Brown Shrooma
Red Shrooma
Brown Shrooma
Random Loot! (Found everywhere!)
-Seaweed/Algae [Edible!]
-Stick
-Driftwood [Crafts into Planks!]
-Leather Boots
-Tin Can
-Bone
-Message in a Bottle [Right click to reveal a message!]
-Box
-Lockbox
-Treasure Chest [These three all contain random loot!]
-Goldfish [Crafts into Gold Nuggets!]
-Neptunium Bar [2-3x stronger than Diamond!]
-Seaweed/Algae [Edible!]
-Stick
-Driftwood [Crafts into Planks!]
-Leather Boots
-Tin Can
-Bone
-Message in a Bottle [Right click to reveal a message!]
-Box
-Lockbox
-Treasure Chest [These three all contain random loot!]
-Goldfish [Crafts into Gold Nuggets!]
-Neptunium Bar [2-3x stronger than Diamond!]
Note: If you are using a mod that adds new biomes or are fishing in a biome that doesn't have specific fish, it will default to Freshwater Fish, meaning technically this mod is compatible with any other Biome adding mod there is!
Recipes
Driftwood + Workbench = 4 Planks
2 Iron + Stick + 2 String + Workbench = Iron Fishing Rod
(Any Fish) + Workbench = Raw Fish Fillet
Raw Fish Fillet + Furnace = Cooked Fish Fillet (Restores 2.5 marks of Hunger)
Squid + Workbench = Ink Sac
Whale + Workbench = 5x Whale Steaks
Whale Steak + Furnace = Cooked Whale Steaks
Goldfish + Workbench = Gold Nugget
Boot + Workbench = Leather
Tin Can + Furnace = Iron Bar
2 Iron + Stick + 2 String + Workbench = Iron Fishing Rod
(Any Fish) + Workbench = Raw Fish Fillet
Raw Fish Fillet + Furnace = Cooked Fish Fillet (Restores 2.5 marks of Hunger)
Squid + Workbench = Ink Sac
Whale + Workbench = 5x Whale Steaks
Whale Steak + Furnace = Cooked Whale Steaks
Goldfish + Workbench = Gold Nugget
Boot + Workbench = Leather
Tin Can + Furnace = Iron Bar
REQUIRES KEITHYUTILS: KeithyUtils 1.1
0 comments:
Post a Comment