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Archimedes’ Ships Mod 1.5.2

Craft and create your own ship… And sail it across the seven seas!

Features:

Blocks and items

Ship marker
The ship marker is the main block to create ships. It looks like a steering wheel, but it acts like a seat. Right click the block to create a ship out of connected blocks and mount it. See Features:Ship for information about the ship blocks.
Crafting recipe:
Archimedes' Ships Mod
Crafting recipe:
Archimedes' Ships Mod
Floater
The floater only has real functionality when advanced floating physics is enabled in the configuration file. It is simply a very lightweight block, that gives ships the ability to float.
Crafting recipe:
Archimedes' Ships Mod
Balloon
This block does not have a function yet.
Crafting recipe:
Archimedes' Ships Mod

Ship

Compile a ship
To create a ship, simply build it as you build everything in Minecraft. Then it needs a ship marker, which is the main block of the ship and your seat at the same time.
Once you right click the block, the ship you created will convert into a moveable chunk and you will mount it. All blocks connected to the ship marker will become part of your ship. However, the ship will never be larger than 16*16*16 blocks and none of the following blocks will be considered part of the ship:
  • Dirt
  • Grass
  • Sand
  • Gravel
  • Clay
  • Ice
  • Water
  • Lava
  • Snow
  • Water lily
  • Netherrack
  • Soul sand
Also consider that tile entities will work, but are not saved to disk. So watch out with storing items in ship chests/furnaces/etc..
Unmounting the ship again will decompile the mobile chunk into normal world blocks, after the ship has been aligned to the world axis. Now you can edit and mount the ship again.
Make sure you don’t build or unmount the ship too near to your buildings, or (parts of) your buildings may connect to the ship when mounting it.
Sail a ship
The ship can be steered like the vanilla Minecraft boat. Although it will act slowly, its maximum velocity is much higher and by constantly sailing the same direction, you will keep gaining momentum. By sneaking the ship will quickly come to a full stop. Ships will never break when you hit something.
Command a ship
  • /as OR /ashelp OR /as?
    Lists all Archimedes’ Ships mod commands.
  • /asinfo
    Shows information about the ship you’re currently sailing.
  • /asdismount [overwrite]
    Dismount the current ship, even when it can not decompile. If the “overwrite
    ” parameter is added, the ship will decompile anyways and overwrite existing world blocks in the process if any.
  • /asalign
    Aligns the currently sailing ship to the world grid, without rejoining with the world. Useful for parking your ship.
  • /asdestroy [range]
    Destroys the nearest ship in a given range. If the range is not indicated, a range of 16 blocks is used.
  • /asreloadmeta
    Reloads all metarotation files in the .minecraft/config/ArchimedesShips/ folder.
Installation:
  • Download and install Minecraft Forge
  • Download Archimedes’ Ships Mod
  • Put Archimedes’ Ships Mod zip file into your %appdata%/.minecraft/mods/ folder. Do not unzip it.
  • Edit the configuration file for custom block and item IDs and other settings. (.minecraft/config/ArchimedesShipsMod.cfg)
  • Done
Changelogs:
v1.2.0
  • Changed the ship controls.
  • Added a property to the config file to change ship control type.
  • Changed the speed limit from 43.2 km/h to 144 km/h.
  • Added a white south pole pointer to the compass gauge.
  • Made ships move more smoothly -> increased sync rate to 1 per second again.
  • Ships can now contain multiple ship markers.
  • Added the /as (OR /ashelp OR /as?) command, listing all AS commands.
  • Added the /asdestroy [range] command, killing the nearest ship in range. Dropping items if it can’t decompile.
  • Added the /asalign, aligning the ship you’re riding on to the grid, without rejoining with the world.
  • Fixed ship splash particles.
  • Fixed ships not being influenced by liquid streams.
  • Fixed ships being blocked by squids and other mobs.
  • Fixed very thin pointers on gauges when mounted on a large ship.
  • Fixed torches and ladders dropping of the ship when rejoining with the world. (Still ladders & signs still happening)
  • Added crash-safety at the renderers when a block from another mod cannot render on ships.

http://www.mediafire.com/download/1ooj57p5ms9a8q8/Airships%21.zip

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