This mod gives you the "magic" of new employees that will never break, and will help you in battle by either shooting fireballs, completely heal you, or beg for a bone or a zombie to help you out a bit. War and magic gives you more weapons than swords Minecraft and delivery standards.
- Call the Skeleton
- Call the Zombie
- Call the Blaze
- Call the giant
- Medical staff
- Ice Staff
- Dart Gun
- Blaze staff
- Firefighters
- Lightning Staff
- Daggers
- Ice Spike Staff
- Machete
- Teleport staff
- And much more
Plan for the future
many employees (upgradeable)
There will be later in the life cycle of this mod as I just started it, and would not start until I feel like I have enough items
BETA 1.3 AND ABOVE requires Forge.
For Beta 1.2 and below it requires mod loader.
Change Log War and Magecraft [Forge] Beta 1.3.4
1.3 Beta Update 1.6.2 and more fake Ice Shard and Ice Ball (to be applied more in the future)
Beta 1.3.3/ Beta 1.3.4 - Fixed a bug where the dart gun wouldn't work in survival. - Added a way to select what ammo you want for the dart gun (Does not currently work for multiplayer). - re-balenced the dart gun so the rate of fire is a little bit slower in survival. - re adjusted the dart damage of all versions to be a little bit weaker - Fixed rendering issued with the fire and explosive darts - added a delay to the explosive dart when hitting a block - fixed a bug where you could pick up explosive arrows after shooting it and blowing up. - adjusted the entity ai for all versions of the darts
Beta 1.3.2 - fixed some texture glitches with the staffs, and entities - added smp support - completely removed the turret - fixed the lightning staff to work better at close range (can still hurt you though if too close) - adjusted the teleport AI for the teleport staff to be more "fluent" and work 100% of the time or close to it - Changed the conjure staffs to spawn the mob in front of you instead of where your looking (more practical) - made the glass staff not usable in creative mode
Beta 1.3.1 - Fixed a glitch where the daggers would not take damage when using them - Re-balanced the daggers so they are less durable than swords - Fixed an issue with the conjure mobs glitching through the ground - Fixed an issue with the spear where there was no dropped spear to pick up
Beta 1.3 - Updated to forge for 1.6.2 - added the ice shard - added the Ice Ball
Beta 1.2 -added the spear
Beta 1.1 - added the glass staff and the teleport staff
Beta 1.01 - updated to 1.4.6
- fixed a bug so you don't require a blue orb to use the blaze staff
Beta 1.0
- updated to 1.4.5
- added orbs for "energy" for the staffs
- added a trade between villagers for the rubies
Alpha 1.3.2 -Updated for 1.4.2
Alpha 1.3.1 - Fixed a bug where in survival mode, you lose a dart when reloading - Fixed a bug where you would pick up an arrow instead of a dart if a dart was on the ground - Fixed a graphical glitch where when you were shooting the dart gun, a quiver would show up for a split second
Alpha 1.3 - Dart gun now has a reload timer, and works on right click instead of holding - added a machete - added Conjure Giant
Alpha 1.2 - Changed the crossbow into a dart gun for more mod compatibility - added the dart, and changed the explosive / fire arrows into darts - added in a gui to select ammo(not currently working in this update)
Alpha 1.1.1 - fixed a bug where Conjure blaze behaves like a zombie - fixed and created a model for throwing the daggers
Alpha 1.1 - fixed lightning staff bug where it will sometime hit you no matter where you aim. - Made it so that you can shoot the blaze staff in the air now - made an entity for ice spike staff - added conjure blaze - added daggers
Alpha 1.0 - Release
Beta 1.1 - added in shift workers and glass workers (working with 1.4.6 and 1.4.7)
Beta 1.2 -added the spear
Beta 1.1 - added the glass staff and the teleport staff
Beta 1.01 - updated to 1.4.6
- fixed a bug so you don't require a blue orb to use the blaze staff
Beta 1.0
- updated to 1.4.5
- added orbs for "energy" for the staffs
- added a trade between villagers for the rubies
Alpha 1.3.2 -Updated for 1.4.2
Alpha 1.3.1 - Fixed a bug where in survival mode, you lose a dart when reloading - Fixed a bug where you would pick up an arrow instead of a dart if a dart was on the ground - Fixed a graphical glitch where when you were shooting the dart gun, a quiver would show up for a split second
Alpha 1.3 - Dart gun now has a reload timer, and works on right click instead of holding - added a machete - added Conjure Giant
Alpha 1.2 - Changed the crossbow into a dart gun for more mod compatibility - added the dart, and changed the explosive / fire arrows into darts - added in a gui to select ammo(not currently working in this update)
Alpha 1.1.1 - fixed a bug where Conjure blaze behaves like a zombie - fixed and created a model for throwing the daggers
Alpha 1.1 - fixed lightning staff bug where it will sometime hit you no matter where you aim. - Made it so that you can shoot the blaze staff in the air now - made an entity for ice spike staff - added conjure blaze - added daggers
Alpha 1.0 - Release
Download War and Magecraft 1.6.2
Download War and Magecraft 1.4.7/1.4.6
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